Valorant to Marvel Rivals sensitivity converter
Multiply your Valorant sensitivity by 4.011 to get your Marvel Rivals sensitivity, at the same DPI. Example: 0.17 in Valorant = 0.68 in Marvel Rivals.
Common values
| Valorant sens | Marvel Rivals sens | cm/360 at 400 DPI | cm/360 at 800 DPI | cm/360 at 1600 DPI |
|---|---|---|---|---|
| 1.1 | 4.41 | 29.7 | 14.8 | 7.4 |
| 0.82 | 3.29 | 39.8 | 19.9 | 10 |
| 0.65 | 2.61 | 50.2 | 25.1 | 12.6 |
| 0.54 | 2.17 | 60.5 | 30.2 | 15.1 |
| 0.47 | 1.89 | 69.5 | 34.7 | 17.4 |
| 0.41 | 1.64 | 79.7 | 39.8 | 19.9 |
| 0.36 | 1.44 | 90.7 | 45.4 | 22.7 |
| 0.33 | 1.32 | 99 | 49.5 | 24.7 |
| 0.27 | 1.08 | 121 | 60.5 | 30.2 |
| 0.23 | 0.92 | 142 | 71 | 35.5 |
Same DPI in both games. Source values are rounded; the target sens is calculated from the rounded value.
Valorant pro sensitivities converted
Across 15 Valorant pros tracked by AimPro, the median is 47.2 cm/360 (median eDPI 277). At 1600 DPI, that is 0.69 in Marvel Rivals.
Good to know
- Valorant yaw: 0.07° per count; Marvel Rivals yaw: 0.017453°.
- Valorant: scoped (zoom) sensitivity is set separately, 1 by default.
- Marvel Rivals: yaw measured at π/180, about 0.01745° per count.
- Conversion covers unzoomed aim; ADS and scope sensitivity are set separately.
Reverse conversion: Marvel Rivals to Valorant Full converter (19 games)
Other conversions
Valorant → CS2 Valorant → Apex Valorant → OW2 Valorant → Fortnite Valorant → R6 CS2 → Marvel Rivals OW2 → Marvel Rivals Valorant → CoD