Marvel Rivals to Overwatch 2 sensitivity converter
Multiply your Marvel Rivals sensitivity by 2.644 to get your Overwatch 2 sensitivity, at the same DPI. Example: 1.6 in Marvel Rivals = 4.23 in OW2.
Common values
| Marvel Rivals sens | OW2 sens | cm/360 at 400 DPI | cm/360 at 800 DPI | cm/360 at 1600 DPI |
|---|---|---|---|---|
| 4.4 | 11.64 | 29.8 | 14.9 | 7.4 |
| 3.3 | 8.73 | 39.7 | 19.8 | 9.9 |
| 2.6 | 6.88 | 50.4 | 25.2 | 12.6 |
| 2.2 | 5.82 | 59.5 | 29.8 | 14.9 |
| 1.9 | 5.02 | 68.9 | 34.5 | 17.2 |
| 1.6 | 4.23 | 81.9 | 40.9 | 20.5 |
| 1.5 | 3.97 | 87.3 | 43.7 | 21.8 |
| 1.3 | 3.44 | 100.8 | 50.4 | 25.2 |
| 1.1 | 2.91 | 119.1 | 59.5 | 29.8 |
| 0.94 | 2.49 | 139.3 | 69.7 | 34.8 |
Same DPI in both games. Source values are rounded; the target sens is calculated from the rounded value.
Good to know
- Marvel Rivals yaw: 0.017453° per count; Overwatch 2 yaw: 0.0066°.
- Marvel Rivals: yaw measured at π/180, about 0.01745° per count.
- Overwatch 2 uses the same yaw as Call of Duty and Destiny 2 (0.0066).
- Conversion covers unzoomed aim; ADS and scope sensitivity are set separately.
Reverse conversion: Overwatch 2 to Marvel Rivals Full converter (19 games)
Other conversions
CS2 → OW2 Valorant → OW2 Marvel Rivals → CS2 Marvel Rivals → Valorant Apex → OW2